About Me

Hi, I’m Laura, a software engineer from Erlangen, Germany.

I have an education and background in game development, but I have also freelanced for some time making online chat-bots and bespoke tooling for unique workflows.

I pick up whatever languages and frameworks are needed for the task, and quite enjoy the process of learning and discovering new things.

By now I do a little bit of everything. I have made dynamic websites using ASP.NET, this static website using Jekyll, multiple games in C# and C++, worked on a popular game in Lua, reverse engineered ARM9 programs with Ghidra, written backend server systems, and many other things that you can see in my projects below.

Projects

    GuiCookie

    A GUI framework for MonoGame

    more info

    Raycasting Engine

    A multi-threaded C++ raycasting engine with super-sampling

    more info

    Raiders of Uranus

    A text-based dungeon explorer

    more info

    Parasites from Uranus

    Protect your power cells from the Uranian parasites in this tower defence game

    more info

    Drillers of Uranus

    Mine and recover precious gems before the cave collapses

    more info

    Delve, Destroy, Execute

    An educational puzzle-programming game using drag-and-drop code blocks

    more info

    Caique Engine

    A C++ game engine using OpenGL and LuaJIT

    more info

    Neural Network Pathfinder

    A showcase of a pathfinding neural network vs. A*

    more info

    Red Rocket

    Program a rocket ship to navigate an alien planet to reach a series of goals

    more info